
Geomancer
| Stat | Value |
|---|---|
| HP | 15525 |
| ATK | 1343 |
| DEF | 925 |
| SPD | 94 |
| C.Rate | 15% |
| C.DMG | 60% |
| RES | 30 |
| ACC | 0 |
| Content Area | Rating |
|---|---|
| Overall | ★★★★★★(4.5) |
| Clan Boss | ★★★★★(5) |
| Hydra | ★★★★★(5) |
| Chimera | ★★★★★(4) |
| Arena | ★★★★★(2) |
| Dungeons | ★★★★★(4) |
| Spider | ★★★★★(5) |
| Dragon | ★★★★★(3) |
| Fire Knight | ★★★★★★(4.5) |
| Ice Golem | ★★★★★★(4.5) |
| Iron Twins | ★★★★★(5) |
| Sand Devil | ★★★★★★(4.5) |
| Phantom Shogun | ★★★★★(3) |
| Doom Tower | ★★★★★(0) |
| Faction Wars | ★★★★★★(3.5) |
Tremor Staff
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5%
Creeping Petrify
CD: 4Removes all buffs from a target enemy, then attacks them. Steals all buffs if the target is under a [HP Burn] debuff placed by this champion. Reduces the cooldown of [Quicksand Grasp] by 2 turns if the target is killed by this skill while under a [HP Burn] debuff placed by this champion. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
Quicksand Grasp
CD: 5Fully depletes the target’s turn meter. Fills the Champion’s Turn meter by the amount the target loses. Has a 75% chance of placing a [HP Burn]and a 25% [Weaken] debuff on the target for 3 turns. Level 2: Debuff/Buff Chance + 5% Level 3: Debuff/Buff Chance + 5% Level 4: Debuff/Buff Chance + 5% Level 5: Debuff/Buff Chance + 10% Level 6: Cooldown -1 Level 7: Cooldown -1
Stoneguard [P]
Decreases the damage all allies receive by 15% and deflects that damage onto each enemy under a [HP Burn] debuff placed by this champion. If there are multiple champions on the team with this Skill, only one will activate. Whenever this Champion is attacked, deflects 30% of the damage instead. When deflecting damage, has a 30% chance of dealing additional damage equal to 3% of the target’s MAX HP. This effect is not affected by Masteries.
Build Guides
Gear Sets
Stat Priority
Gauntlets
C.RATE
Chestplate
ATK%
Boots
SPD
Mastery Tree
Blade Disciple
Increases ally ATK by 75
Keen Strike
Increases C.RATE by 5%
Heart of Glory
+5% DMG when HP is above 50%
Single Out
+8% DMG vs targets with higher MAX HP
Life Drinker
+5% Lifesteal
Bring It Down
+6% DMG vs targets with higher DEF
Methodical
+3% DMG per buff or debuff on target
Whirlwind of Death
Increases C.RATE by 6%
Cycle of Violence
5% chance to reduce skill cooldown on critical hit
Kill Streak
+6% DMG per kill in the round
Blood Shield
15% chance to place a Shield buff on kill
Ruthless Ambush
+6% DMG on first hit each round
Opportunist
+6% DMG vs stunned, frozen, or sleeping targets
Wrath of the Slain
+5% DMG per dead ally
Warmaster
60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)
Giant Slayer
30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)
Helmsmasher
25% chance to ignore 100% of target's DEF
Tough Skin
Increases DEF by 75
Blastproof
Reduces AoE damage taken by 5%
Rejuvenation
Heals 3% HP per turn
Shadow Heal
Heals 5% HP when hit with a critical hit
Mighty Endurance
Reduces damage taken by 5%
Resurgent
5% chance to remove a random debuff each turn
Harvest Despair
25% chance to place a Stun when removing a buff from an enemy
Delay Death
+10% chance to survive a fatal hit with 1 HP
Retribution
25% chance to counterattack when hit
Deterrence
25% chance to counterattack when an ally is hit
Unshakeable
Increases RES by 50
Fearsome Presence
Decreases enemy ACC by 30
Stubbornness
Increases RES by 10 for each hit taken per round
Iron Skin
Increases DEF by 120
Bulwark
15% chance to place a random debuff on the attacker when hit
Unbreakable Will
50% chance to resist a debuff when HP is below 25%
Selfless Defender
25% chance to intercept damage dealt to an ally
Pinpoint Accuracy
Increases ACC by 10
Steadfast
Increases HP by 810
Charged Focus
Increases ACC by 20
Arcane Celerity
15% chance to increase Turn Meter by 10% when placing a buff
Exalt in Death
Transfers all buffs to a random ally on death
Rapid Response
15% chance to increase Turn Meter by 10% when hit
Swarm Smiter
+5% DMG for each alive ally
Lore of Steel
+15% to set bonuses from artifacts
Evil Eye
Reduces enemy Turn Meter by 2.5% on default skill
Master Hexer
+10% chance to extend debuff duration by 1 turn
Spirit Haste
Increases SPD by 12 for each dead ally
Lasting Gifts
+10% chance to extend buff duration by 1 turn
Sniper
+5% chance when placing debuffs
Merciful Aid
+15% to healing
Eagle-Eye
Increases ACC by 50
Oppressor
Reduces enemy Turn Meter by 5% on critical hit
Cycle of Magic
15% chance to reduce a random skill cooldown by 1 turn when hit
Skill Book Priority
Geomancer is a top-tier damage dealer who excels at dealing burst or sustained damage. Prioritize critical rate to 100%, then stack critical damage and attack for maximum output. Speed boots ensure consistent turn cycling.
Gear Sets
Stat Priority
Gauntlets
C.RATE
Chestplate
ATK%
Boots
SPD
Mastery Tree
Blade Disciple
Increases ally ATK by 75
Keen Strike
Increases C.RATE by 5%
Heart of Glory
+5% DMG when HP is above 50%
Single Out
+8% DMG vs targets with higher MAX HP
Life Drinker
+5% Lifesteal
Bring It Down
+6% DMG vs targets with higher DEF
Methodical
+3% DMG per buff or debuff on target
Whirlwind of Death
Increases C.RATE by 6%
Cycle of Violence
5% chance to reduce skill cooldown on critical hit
Kill Streak
+6% DMG per kill in the round
Blood Shield
15% chance to place a Shield buff on kill
Ruthless Ambush
+6% DMG on first hit each round
Opportunist
+6% DMG vs stunned, frozen, or sleeping targets
Wrath of the Slain
+5% DMG per dead ally
Warmaster
60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)
Giant Slayer
30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)
Helmsmasher
25% chance to ignore 100% of target's DEF
Tough Skin
Increases DEF by 75
Blastproof
Reduces AoE damage taken by 5%
Rejuvenation
Heals 3% HP per turn
Shadow Heal
Heals 5% HP when hit with a critical hit
Mighty Endurance
Reduces damage taken by 5%
Resurgent
5% chance to remove a random debuff each turn
Harvest Despair
25% chance to place a Stun when removing a buff from an enemy
Delay Death
+10% chance to survive a fatal hit with 1 HP
Retribution
25% chance to counterattack when hit
Deterrence
25% chance to counterattack when an ally is hit
Unshakeable
Increases RES by 50
Fearsome Presence
Decreases enemy ACC by 30
Stubbornness
Increases RES by 10 for each hit taken per round
Iron Skin
Increases DEF by 120
Bulwark
15% chance to place a random debuff on the attacker when hit
Unbreakable Will
50% chance to resist a debuff when HP is below 25%
Selfless Defender
25% chance to intercept damage dealt to an ally
Pinpoint Accuracy
Increases ACC by 10
Steadfast
Increases HP by 810
Charged Focus
Increases ACC by 20
Arcane Celerity
15% chance to increase Turn Meter by 10% when placing a buff
Exalt in Death
Transfers all buffs to a random ally on death
Rapid Response
15% chance to increase Turn Meter by 10% when hit
Swarm Smiter
+5% DMG for each alive ally
Lore of Steel
+15% to set bonuses from artifacts
Evil Eye
Reduces enemy Turn Meter by 2.5% on default skill
Master Hexer
+10% chance to extend debuff duration by 1 turn
Spirit Haste
Increases SPD by 12 for each dead ally
Lasting Gifts
+10% chance to extend buff duration by 1 turn
Sniper
+5% chance when placing debuffs
Merciful Aid
+15% to healing
Eagle-Eye
Increases ACC by 50
Oppressor
Reduces enemy Turn Meter by 5% on critical hit
Cycle of Magic
15% chance to reduce a random skill cooldown by 1 turn when hit
Skill Book Priority
Geomancer deals heavy damage in Clan Boss. Speed-tune to your Clan Boss team composition — this is mandatory for advanced CB. Unkillable/Myth teams prioritize damage sets (Savage/Cruel) on DPS and Speed/Accuracy for debuffers. Traditional teams without unkillable may prefer Lifesteal for sustain.
Gear Sets
Stat Priority
Gauntlets
C.RATE
Chestplate
ATK%
Boots
SPD
Mastery Tree
Blade Disciple
Increases ally ATK by 75
Keen Strike
Increases C.RATE by 5%
Heart of Glory
+5% DMG when HP is above 50%
Single Out
+8% DMG vs targets with higher MAX HP
Life Drinker
+5% Lifesteal
Bring It Down
+6% DMG vs targets with higher DEF
Methodical
+3% DMG per buff or debuff on target
Whirlwind of Death
Increases C.RATE by 6%
Cycle of Violence
5% chance to reduce skill cooldown on critical hit
Kill Streak
+6% DMG per kill in the round
Blood Shield
15% chance to place a Shield buff on kill
Ruthless Ambush
+6% DMG on first hit each round
Opportunist
+6% DMG vs stunned, frozen, or sleeping targets
Wrath of the Slain
+5% DMG per dead ally
Warmaster
60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)
Giant Slayer
30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)
Helmsmasher
25% chance to ignore 100% of target's DEF
Tough Skin
Increases DEF by 75
Blastproof
Reduces AoE damage taken by 5%
Rejuvenation
Heals 3% HP per turn
Shadow Heal
Heals 5% HP when hit with a critical hit
Mighty Endurance
Reduces damage taken by 5%
Resurgent
5% chance to remove a random debuff each turn
Harvest Despair
25% chance to place a Stun when removing a buff from an enemy
Delay Death
+10% chance to survive a fatal hit with 1 HP
Retribution
25% chance to counterattack when hit
Deterrence
25% chance to counterattack when an ally is hit
Unshakeable
Increases RES by 50
Fearsome Presence
Decreases enemy ACC by 30
Stubbornness
Increases RES by 10 for each hit taken per round
Iron Skin
Increases DEF by 120
Bulwark
15% chance to place a random debuff on the attacker when hit
Unbreakable Will
50% chance to resist a debuff when HP is below 25%
Selfless Defender
25% chance to intercept damage dealt to an ally
Pinpoint Accuracy
Increases ACC by 10
Steadfast
Increases HP by 810
Charged Focus
Increases ACC by 20
Arcane Celerity
15% chance to increase Turn Meter by 10% when placing a buff
Exalt in Death
Transfers all buffs to a random ally on death
Rapid Response
15% chance to increase Turn Meter by 10% when hit
Swarm Smiter
+5% DMG for each alive ally
Lore of Steel
+15% to set bonuses from artifacts
Evil Eye
Reduces enemy Turn Meter by 2.5% on default skill
Master Hexer
+10% chance to extend debuff duration by 1 turn
Spirit Haste
Increases SPD by 12 for each dead ally
Lasting Gifts
+10% chance to extend buff duration by 1 turn
Sniper
+5% chance when placing debuffs
Merciful Aid
+15% to healing
Eagle-Eye
Increases ACC by 50
Oppressor
Reduces enemy Turn Meter by 5% on critical hit
Cycle of Magic
15% chance to reduce a random skill cooldown by 1 turn when hit
Skill Book Priority
Geomancer deals heavy damage in Dungeons. Balance speed with survivability for consistent dungeon clears. Spider benefits from HP Burn or Enemy MAX HP champions. Fire Knight rewards multi-hitters in Relentless. Ice Golem needs block buffs or buff removal.
Gear Sets
Stat Priority
Gauntlets
C.RATE
Chestplate
ATK%
Boots
SPD
Mastery Tree
Blade Disciple
Increases ally ATK by 75
Keen Strike
Increases C.RATE by 5%
Heart of Glory
+5% DMG when HP is above 50%
Single Out
+8% DMG vs targets with higher MAX HP
Life Drinker
+5% Lifesteal
Bring It Down
+6% DMG vs targets with higher DEF
Methodical
+3% DMG per buff or debuff on target
Whirlwind of Death
Increases C.RATE by 6%
Cycle of Violence
5% chance to reduce skill cooldown on critical hit
Kill Streak
+6% DMG per kill in the round
Blood Shield
15% chance to place a Shield buff on kill
Ruthless Ambush
+6% DMG on first hit each round
Opportunist
+6% DMG vs stunned, frozen, or sleeping targets
Wrath of the Slain
+5% DMG per dead ally
Warmaster
60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)
Giant Slayer
30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)
Helmsmasher
25% chance to ignore 100% of target's DEF
Tough Skin
Increases DEF by 75
Blastproof
Reduces AoE damage taken by 5%
Rejuvenation
Heals 3% HP per turn
Shadow Heal
Heals 5% HP when hit with a critical hit
Mighty Endurance
Reduces damage taken by 5%
Resurgent
5% chance to remove a random debuff each turn
Harvest Despair
25% chance to place a Stun when removing a buff from an enemy
Delay Death
+10% chance to survive a fatal hit with 1 HP
Retribution
25% chance to counterattack when hit
Deterrence
25% chance to counterattack when an ally is hit
Unshakeable
Increases RES by 50
Fearsome Presence
Decreases enemy ACC by 30
Stubbornness
Increases RES by 10 for each hit taken per round
Iron Skin
Increases DEF by 120
Bulwark
15% chance to place a random debuff on the attacker when hit
Unbreakable Will
50% chance to resist a debuff when HP is below 25%
Selfless Defender
25% chance to intercept damage dealt to an ally
Pinpoint Accuracy
Increases ACC by 10
Steadfast
Increases HP by 810
Charged Focus
Increases ACC by 20
Arcane Celerity
15% chance to increase Turn Meter by 10% when placing a buff
Exalt in Death
Transfers all buffs to a random ally on death
Rapid Response
15% chance to increase Turn Meter by 10% when hit
Swarm Smiter
+5% DMG for each alive ally
Lore of Steel
+15% to set bonuses from artifacts
Evil Eye
Reduces enemy Turn Meter by 2.5% on default skill
Master Hexer
+10% chance to extend debuff duration by 1 turn
Spirit Haste
Increases SPD by 12 for each dead ally
Lasting Gifts
+10% chance to extend buff duration by 1 turn
Sniper
+5% chance when placing debuffs
Merciful Aid
+15% to healing
Eagle-Eye
Increases ACC by 50
Oppressor
Reduces enemy Turn Meter by 5% on critical hit
Cycle of Magic
15% chance to reduce a random skill cooldown by 1 turn when hit
Skill Book Priority
Geomancer deals heavy damage in Hydra. Accuracy is critical for landing debuffs on Hydra heads — aim for 350+ on Normal, 400+ on Hard. Relentless is strong for champions with key cooldowns or frequent debuffs. Build tanky to survive head slams and AoE damage.





