Ugir the Wyrmeater

Ugir the Wyrmeater

LegendarySpiritSpiritHPOgryn TribesOgryn Tribes
Tier Placements
Clan BossA
HydraA
ChimeraA
ArenaA
SpiderA
DragonA
Fire KnightB
Ice GolemA
Iron TwinsB
Sand DevilC
Phantom ShogunB
Doom Tower
Faction WarsS
Base Stats (6-Star)
StatValue
HP22800
ATK771
DEF1288
SPD105
C.Rate15%
C.DMG50%
RES40
ACC20
Ratings
Content AreaRating
Overall★★★★(4)
Clan Boss★★★★(4)
Hydra★★★★(4)
Chimera★★★★(4)
Arena★★★★(4)
Dungeons★★★★★(3)
Spider★★★★(4)
Dragon★★★★(4)
Fire Knight★★★★★(3)
Ice Golem★★★★(4)
Iron Twins★★★★(2.5)
Sand Devil★★★★★(2)
Phantom Shogun★★★★(2.5)
Doom Tower★★★★★(0)
Faction Wars★★★★(4.5)
Skills & Abilities

Wyrmwrath

Attacks 1 enemy. Has an 80% chance of stealing a random buff from the enemy. Also has a 80% chance of placing a [Block Buffs] debuff on the enemy for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10%

Earth Puncture

CD: 4

Attacks all enemies. Has a 75% chance of removing all buffs from all enemies. Then, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Change +15% Level 5: Cooldown -1

Ogryn Fortitude

CD: 5

Places a 50% [Increase ACC] buff on all allies for 2 turns. Also places a 60% [Increase DEF] buff on all allies whose DEF is higher than or equal to their ATK for 2 turns. If an ally’s ATK is higher than their DEF, places a 50% [Increase ATK] buff on them for 2 turns instead. Level 2: Cooldown -1 Level 3: Cooldown -1

Scourge of Dragons [P]

CD: 2

Whenever an enemy is revived, instantly activates [Earth Puncture]. If an enemy is revived by a Champion from the Lizardmen Faction, the effects of [Earth Puncture] cannot be resisted. This passive effect will only activate when an enemy is revived using an active skill. Instantly activating [Earth Puncture] will not place [Earth Puncture] on cooldown. If there are multiple Champions on the team with this skill, only one will activate Level 2: Cooldown -1

Build Guides

General BuildDefense + Support

Gear Sets

ImmortalSpeed

Stat Priority

SPD>HP%>DEF%>ACC

Gauntlets

HP%

Chestplate

HP%

Boots

SPD

Mastery Tree

Offense
I
Blade Disciple

Blade Disciple

Increases ally ATK by 75

Keen Strike

Keen Strike

Increases C.RATE by 5%

II
Heart of Glory

Heart of Glory

+5% DMG when HP is above 50%

Single Out

Single Out

+8% DMG vs targets with higher MAX HP

Life Drinker

Life Drinker

+5% Lifesteal

III
Bring It Down

Bring It Down

+6% DMG vs targets with higher DEF

Methodical

Methodical

+3% DMG per buff or debuff on target

Whirlwind of Death

Whirlwind of Death

Increases C.RATE by 6%

IV
Cycle of Violence

Cycle of Violence

5% chance to reduce skill cooldown on critical hit

Kill Streak

Kill Streak

+6% DMG per kill in the round

Blood Shield

Blood Shield

15% chance to place a Shield buff on kill

V
Ruthless Ambush

Ruthless Ambush

+6% DMG on first hit each round

Opportunist

Opportunist

+6% DMG vs stunned, frozen, or sleeping targets

Wrath of the Slain

Wrath of the Slain

+5% DMG per dead ally

VI
Warmaster

Warmaster

60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)

Giant Slayer

Giant Slayer

30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)

Helmsmasher

Helmsmasher

25% chance to ignore 100% of target's DEF

DefensePRIMARY
I
Tough Skin

Tough Skin

Increases DEF by 75

Blastproof

Blastproof

Reduces AoE damage taken by 5%

II
Rejuvenation

Rejuvenation

Heals 3% HP per turn

Shadow Heal

Shadow Heal

Heals 5% HP when hit with a critical hit

Mighty Endurance

Mighty Endurance

Reduces damage taken by 5%

III
Resurgent

Resurgent

5% chance to remove a random debuff each turn

Harvest Despair

Harvest Despair

25% chance to place a Stun when removing a buff from an enemy

Delay Death

Delay Death

+10% chance to survive a fatal hit with 1 HP

IV
Retribution

Retribution

25% chance to counterattack when hit

Deterrence

Deterrence

25% chance to counterattack when an ally is hit

Unshakeable

Unshakeable

Increases RES by 50

V
Fearsome Presence

Fearsome Presence

Decreases enemy ACC by 30

Stubbornness

Stubbornness

Increases RES by 10 for each hit taken per round

Iron Skin

Iron Skin

Increases DEF by 120

VI
Bulwark

Bulwark

15% chance to place a random debuff on the attacker when hit

Unbreakable Will

Unbreakable Will

50% chance to resist a debuff when HP is below 25%

Selfless Defender

Selfless Defender

25% chance to intercept damage dealt to an ally

Support
I
Pinpoint Accuracy

Pinpoint Accuracy

Increases ACC by 10

Steadfast

Steadfast

Increases HP by 810

II
Charged Focus

Charged Focus

Increases ACC by 20

Arcane Celerity

Arcane Celerity

15% chance to increase Turn Meter by 10% when placing a buff

Exalt in Death

Exalt in Death

Transfers all buffs to a random ally on death

III
Rapid Response

Rapid Response

15% chance to increase Turn Meter by 10% when hit

Swarm Smiter

Swarm Smiter

+5% DMG for each alive ally

Lore of Steel

Lore of Steel

+15% to set bonuses from artifacts

IV
Evil Eye

Evil Eye

Reduces enemy Turn Meter by 2.5% on default skill

Master Hexer

Master Hexer

+10% chance to extend debuff duration by 1 turn

Spirit Haste

Spirit Haste

Increases SPD by 12 for each dead ally

V
Lasting Gifts

Lasting Gifts

+10% chance to extend buff duration by 1 turn

Sniper

Sniper

+5% chance when placing debuffs

Merciful Aid

Merciful Aid

+15% to healing

VI
Eagle-Eye

Eagle-Eye

Increases ACC by 50

Oppressor

Oppressor

Reduces enemy Turn Meter by 5% on critical hit

Cycle of Magic

Cycle of Magic

15% chance to reduce a random skill cooldown by 1 turn when hit

Skill Book Priority

A4A3

Ugir the Wyrmeater is a strong HP-based champion who brings durability and sustain to the roster. Stack HP% and defense substats for maximum survivability. Speed keeps the champion cycling abilities frequently.

Clan Boss BuildDefense + Support

Gear Sets

SpeedImmortal

Stat Priority

SPD>DEF%>HP%>ACC

Gauntlets

HP%

Chestplate

DEF%

Boots

SPD

Mastery Tree

Offense
I
Blade Disciple

Blade Disciple

Increases ally ATK by 75

Keen Strike

Keen Strike

Increases C.RATE by 5%

II
Heart of Glory

Heart of Glory

+5% DMG when HP is above 50%

Single Out

Single Out

+8% DMG vs targets with higher MAX HP

Life Drinker

Life Drinker

+5% Lifesteal

III
Bring It Down

Bring It Down

+6% DMG vs targets with higher DEF

Methodical

Methodical

+3% DMG per buff or debuff on target

Whirlwind of Death

Whirlwind of Death

Increases C.RATE by 6%

IV
Cycle of Violence

Cycle of Violence

5% chance to reduce skill cooldown on critical hit

Kill Streak

Kill Streak

+6% DMG per kill in the round

Blood Shield

Blood Shield

15% chance to place a Shield buff on kill

V
Ruthless Ambush

Ruthless Ambush

+6% DMG on first hit each round

Opportunist

Opportunist

+6% DMG vs stunned, frozen, or sleeping targets

Wrath of the Slain

Wrath of the Slain

+5% DMG per dead ally

VI
Warmaster

Warmaster

60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)

Giant Slayer

Giant Slayer

30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)

Helmsmasher

Helmsmasher

25% chance to ignore 100% of target's DEF

DefensePRIMARY
I
Tough Skin

Tough Skin

Increases DEF by 75

Blastproof

Blastproof

Reduces AoE damage taken by 5%

II
Rejuvenation

Rejuvenation

Heals 3% HP per turn

Shadow Heal

Shadow Heal

Heals 5% HP when hit with a critical hit

Mighty Endurance

Mighty Endurance

Reduces damage taken by 5%

III
Resurgent

Resurgent

5% chance to remove a random debuff each turn

Harvest Despair

Harvest Despair

25% chance to place a Stun when removing a buff from an enemy

Delay Death

Delay Death

+10% chance to survive a fatal hit with 1 HP

IV
Retribution

Retribution

25% chance to counterattack when hit

Deterrence

Deterrence

25% chance to counterattack when an ally is hit

Unshakeable

Unshakeable

Increases RES by 50

V
Fearsome Presence

Fearsome Presence

Decreases enemy ACC by 30

Stubbornness

Stubbornness

Increases RES by 10 for each hit taken per round

Iron Skin

Iron Skin

Increases DEF by 120

VI
Bulwark

Bulwark

15% chance to place a random debuff on the attacker when hit

Unbreakable Will

Unbreakable Will

50% chance to resist a debuff when HP is below 25%

Selfless Defender

Selfless Defender

25% chance to intercept damage dealt to an ally

Support
I
Pinpoint Accuracy

Pinpoint Accuracy

Increases ACC by 10

Steadfast

Steadfast

Increases HP by 810

II
Charged Focus

Charged Focus

Increases ACC by 20

Arcane Celerity

Arcane Celerity

15% chance to increase Turn Meter by 10% when placing a buff

Exalt in Death

Exalt in Death

Transfers all buffs to a random ally on death

III
Rapid Response

Rapid Response

15% chance to increase Turn Meter by 10% when hit

Swarm Smiter

Swarm Smiter

+5% DMG for each alive ally

Lore of Steel

Lore of Steel

+15% to set bonuses from artifacts

IV
Evil Eye

Evil Eye

Reduces enemy Turn Meter by 2.5% on default skill

Master Hexer

Master Hexer

+10% chance to extend debuff duration by 1 turn

Spirit Haste

Spirit Haste

Increases SPD by 12 for each dead ally

V
Lasting Gifts

Lasting Gifts

+10% chance to extend buff duration by 1 turn

Sniper

Sniper

+5% chance when placing debuffs

Merciful Aid

Merciful Aid

+15% to healing

VI
Eagle-Eye

Eagle-Eye

Increases ACC by 50

Oppressor

Oppressor

Reduces enemy Turn Meter by 5% on critical hit

Cycle of Magic

Cycle of Magic

15% chance to reduce a random skill cooldown by 1 turn when hit

Skill Book Priority

A4A3

Ugir the Wyrmeater offers strong survivability in Clan Boss. Speed-tune to your Clan Boss team composition — this is mandatory for advanced CB. Unkillable/Myth teams prioritize damage sets (Savage/Cruel) on DPS and Speed/Accuracy for debuffers. Traditional teams without unkillable may prefer Lifesteal for sustain.

Arena BuildDefense + Support

Gear Sets

StoneskinImmortal

Stat Priority

SPD>ATK%>C.RATE>C.DMG

Gauntlets

HP%

Chestplate

HP%

Boots

SPD

Mastery Tree

Offense
I
Blade Disciple

Blade Disciple

Increases ally ATK by 75

Keen Strike

Keen Strike

Increases C.RATE by 5%

II
Heart of Glory

Heart of Glory

+5% DMG when HP is above 50%

Single Out

Single Out

+8% DMG vs targets with higher MAX HP

Life Drinker

Life Drinker

+5% Lifesteal

III
Bring It Down

Bring It Down

+6% DMG vs targets with higher DEF

Methodical

Methodical

+3% DMG per buff or debuff on target

Whirlwind of Death

Whirlwind of Death

Increases C.RATE by 6%

IV
Cycle of Violence

Cycle of Violence

5% chance to reduce skill cooldown on critical hit

Kill Streak

Kill Streak

+6% DMG per kill in the round

Blood Shield

Blood Shield

15% chance to place a Shield buff on kill

V
Ruthless Ambush

Ruthless Ambush

+6% DMG on first hit each round

Opportunist

Opportunist

+6% DMG vs stunned, frozen, or sleeping targets

Wrath of the Slain

Wrath of the Slain

+5% DMG per dead ally

VI
Warmaster

Warmaster

60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)

Giant Slayer

Giant Slayer

30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)

Helmsmasher

Helmsmasher

25% chance to ignore 100% of target's DEF

DefensePRIMARY
I
Tough Skin

Tough Skin

Increases DEF by 75

Blastproof

Blastproof

Reduces AoE damage taken by 5%

II
Rejuvenation

Rejuvenation

Heals 3% HP per turn

Shadow Heal

Shadow Heal

Heals 5% HP when hit with a critical hit

Mighty Endurance

Mighty Endurance

Reduces damage taken by 5%

III
Resurgent

Resurgent

5% chance to remove a random debuff each turn

Harvest Despair

Harvest Despair

25% chance to place a Stun when removing a buff from an enemy

Delay Death

Delay Death

+10% chance to survive a fatal hit with 1 HP

IV
Retribution

Retribution

25% chance to counterattack when hit

Deterrence

Deterrence

25% chance to counterattack when an ally is hit

Unshakeable

Unshakeable

Increases RES by 50

V
Fearsome Presence

Fearsome Presence

Decreases enemy ACC by 30

Stubbornness

Stubbornness

Increases RES by 10 for each hit taken per round

Iron Skin

Iron Skin

Increases DEF by 120

VI
Bulwark

Bulwark

15% chance to place a random debuff on the attacker when hit

Unbreakable Will

Unbreakable Will

50% chance to resist a debuff when HP is below 25%

Selfless Defender

Selfless Defender

25% chance to intercept damage dealt to an ally

Support
I
Pinpoint Accuracy

Pinpoint Accuracy

Increases ACC by 10

Steadfast

Steadfast

Increases HP by 810

II
Charged Focus

Charged Focus

Increases ACC by 20

Arcane Celerity

Arcane Celerity

15% chance to increase Turn Meter by 10% when placing a buff

Exalt in Death

Exalt in Death

Transfers all buffs to a random ally on death

III
Rapid Response

Rapid Response

15% chance to increase Turn Meter by 10% when hit

Swarm Smiter

Swarm Smiter

+5% DMG for each alive ally

Lore of Steel

Lore of Steel

+15% to set bonuses from artifacts

IV
Evil Eye

Evil Eye

Reduces enemy Turn Meter by 2.5% on default skill

Master Hexer

Master Hexer

+10% chance to extend debuff duration by 1 turn

Spirit Haste

Spirit Haste

Increases SPD by 12 for each dead ally

V
Lasting Gifts

Lasting Gifts

+10% chance to extend buff duration by 1 turn

Sniper

Sniper

+5% chance when placing debuffs

Merciful Aid

Merciful Aid

+15% to healing

VI
Eagle-Eye

Eagle-Eye

Increases ACC by 50

Oppressor

Oppressor

Reduces enemy Turn Meter by 5% on critical hit

Cycle of Magic

Cycle of Magic

15% chance to reduce a random skill cooldown by 1 turn when hit

Skill Book Priority

A4A3

Ugir the Wyrmeater offers strong survivability in Arena. Speed is king in Arena — go first or build tanky enough to survive the opener. Lethal/Savage sets maximize burst damage for nukers. Stoneskin dominates the defensive meta — build high resistance on defense teams.

Dungeons BuildDefense + Support

Gear Sets

RegenerationImmortal

Stat Priority

SPD>ACC>HP%>C.RATE

Gauntlets

HP%

Chestplate

HP%

Boots

SPD

Mastery Tree

Offense
I
Blade Disciple

Blade Disciple

Increases ally ATK by 75

Keen Strike

Keen Strike

Increases C.RATE by 5%

II
Heart of Glory

Heart of Glory

+5% DMG when HP is above 50%

Single Out

Single Out

+8% DMG vs targets with higher MAX HP

Life Drinker

Life Drinker

+5% Lifesteal

III
Bring It Down

Bring It Down

+6% DMG vs targets with higher DEF

Methodical

Methodical

+3% DMG per buff or debuff on target

Whirlwind of Death

Whirlwind of Death

Increases C.RATE by 6%

IV
Cycle of Violence

Cycle of Violence

5% chance to reduce skill cooldown on critical hit

Kill Streak

Kill Streak

+6% DMG per kill in the round

Blood Shield

Blood Shield

15% chance to place a Shield buff on kill

V
Ruthless Ambush

Ruthless Ambush

+6% DMG on first hit each round

Opportunist

Opportunist

+6% DMG vs stunned, frozen, or sleeping targets

Wrath of the Slain

Wrath of the Slain

+5% DMG per dead ally

VI
Warmaster

Warmaster

60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)

Giant Slayer

Giant Slayer

30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)

Helmsmasher

Helmsmasher

25% chance to ignore 100% of target's DEF

DefensePRIMARY
I
Tough Skin

Tough Skin

Increases DEF by 75

Blastproof

Blastproof

Reduces AoE damage taken by 5%

II
Rejuvenation

Rejuvenation

Heals 3% HP per turn

Shadow Heal

Shadow Heal

Heals 5% HP when hit with a critical hit

Mighty Endurance

Mighty Endurance

Reduces damage taken by 5%

III
Resurgent

Resurgent

5% chance to remove a random debuff each turn

Harvest Despair

Harvest Despair

25% chance to place a Stun when removing a buff from an enemy

Delay Death

Delay Death

+10% chance to survive a fatal hit with 1 HP

IV
Retribution

Retribution

25% chance to counterattack when hit

Deterrence

Deterrence

25% chance to counterattack when an ally is hit

Unshakeable

Unshakeable

Increases RES by 50

V
Fearsome Presence

Fearsome Presence

Decreases enemy ACC by 30

Stubbornness

Stubbornness

Increases RES by 10 for each hit taken per round

Iron Skin

Iron Skin

Increases DEF by 120

VI
Bulwark

Bulwark

15% chance to place a random debuff on the attacker when hit

Unbreakable Will

Unbreakable Will

50% chance to resist a debuff when HP is below 25%

Selfless Defender

Selfless Defender

25% chance to intercept damage dealt to an ally

Support
I
Pinpoint Accuracy

Pinpoint Accuracy

Increases ACC by 10

Steadfast

Steadfast

Increases HP by 810

II
Charged Focus

Charged Focus

Increases ACC by 20

Arcane Celerity

Arcane Celerity

15% chance to increase Turn Meter by 10% when placing a buff

Exalt in Death

Exalt in Death

Transfers all buffs to a random ally on death

III
Rapid Response

Rapid Response

15% chance to increase Turn Meter by 10% when hit

Swarm Smiter

Swarm Smiter

+5% DMG for each alive ally

Lore of Steel

Lore of Steel

+15% to set bonuses from artifacts

IV
Evil Eye

Evil Eye

Reduces enemy Turn Meter by 2.5% on default skill

Master Hexer

Master Hexer

+10% chance to extend debuff duration by 1 turn

Spirit Haste

Spirit Haste

Increases SPD by 12 for each dead ally

V
Lasting Gifts

Lasting Gifts

+10% chance to extend buff duration by 1 turn

Sniper

Sniper

+5% chance when placing debuffs

Merciful Aid

Merciful Aid

+15% to healing

VI
Eagle-Eye

Eagle-Eye

Increases ACC by 50

Oppressor

Oppressor

Reduces enemy Turn Meter by 5% on critical hit

Cycle of Magic

Cycle of Magic

15% chance to reduce a random skill cooldown by 1 turn when hit

Skill Book Priority

A4A3

Ugir the Wyrmeater offers strong survivability in Dungeons. Balance speed with survivability for consistent dungeon clears. Spider benefits from HP Burn or Enemy MAX HP champions. Fire Knight rewards multi-hitters in Relentless. Ice Golem needs block buffs or buff removal.

Hydra BuildDefense + Support

Gear Sets

RegenerationPerception

Stat Priority

SPD>ACC>HP%>DEF%

Gauntlets

HP%

Chestplate

ACC

Boots

SPD

Mastery Tree

Offense
I
Blade Disciple

Blade Disciple

Increases ally ATK by 75

Keen Strike

Keen Strike

Increases C.RATE by 5%

II
Heart of Glory

Heart of Glory

+5% DMG when HP is above 50%

Single Out

Single Out

+8% DMG vs targets with higher MAX HP

Life Drinker

Life Drinker

+5% Lifesteal

III
Bring It Down

Bring It Down

+6% DMG vs targets with higher DEF

Methodical

Methodical

+3% DMG per buff or debuff on target

Whirlwind of Death

Whirlwind of Death

Increases C.RATE by 6%

IV
Cycle of Violence

Cycle of Violence

5% chance to reduce skill cooldown on critical hit

Kill Streak

Kill Streak

+6% DMG per kill in the round

Blood Shield

Blood Shield

15% chance to place a Shield buff on kill

V
Ruthless Ambush

Ruthless Ambush

+6% DMG on first hit each round

Opportunist

Opportunist

+6% DMG vs stunned, frozen, or sleeping targets

Wrath of the Slain

Wrath of the Slain

+5% DMG per dead ally

VI
Warmaster

Warmaster

60% chance to deal bonus DMG equal to 10% of enemy MAX HP per hit (75K cap vs bosses)

Giant Slayer

Giant Slayer

30% chance per hit to deal bonus DMG equal to 5% of enemy MAX HP (75K cap vs bosses)

Helmsmasher

Helmsmasher

25% chance to ignore 100% of target's DEF

DefensePRIMARY
I
Tough Skin

Tough Skin

Increases DEF by 75

Blastproof

Blastproof

Reduces AoE damage taken by 5%

II
Rejuvenation

Rejuvenation

Heals 3% HP per turn

Shadow Heal

Shadow Heal

Heals 5% HP when hit with a critical hit

Mighty Endurance

Mighty Endurance

Reduces damage taken by 5%

III
Resurgent

Resurgent

5% chance to remove a random debuff each turn

Harvest Despair

Harvest Despair

25% chance to place a Stun when removing a buff from an enemy

Delay Death

Delay Death

+10% chance to survive a fatal hit with 1 HP

IV
Retribution

Retribution

25% chance to counterattack when hit

Deterrence

Deterrence

25% chance to counterattack when an ally is hit

Unshakeable

Unshakeable

Increases RES by 50

V
Fearsome Presence

Fearsome Presence

Decreases enemy ACC by 30

Stubbornness

Stubbornness

Increases RES by 10 for each hit taken per round

Iron Skin

Iron Skin

Increases DEF by 120

VI
Bulwark

Bulwark

15% chance to place a random debuff on the attacker when hit

Unbreakable Will

Unbreakable Will

50% chance to resist a debuff when HP is below 25%

Selfless Defender

Selfless Defender

25% chance to intercept damage dealt to an ally

Support
I
Pinpoint Accuracy

Pinpoint Accuracy

Increases ACC by 10

Steadfast

Steadfast

Increases HP by 810

II
Charged Focus

Charged Focus

Increases ACC by 20

Arcane Celerity

Arcane Celerity

15% chance to increase Turn Meter by 10% when placing a buff

Exalt in Death

Exalt in Death

Transfers all buffs to a random ally on death

III
Rapid Response

Rapid Response

15% chance to increase Turn Meter by 10% when hit

Swarm Smiter

Swarm Smiter

+5% DMG for each alive ally

Lore of Steel

Lore of Steel

+15% to set bonuses from artifacts

IV
Evil Eye

Evil Eye

Reduces enemy Turn Meter by 2.5% on default skill

Master Hexer

Master Hexer

+10% chance to extend debuff duration by 1 turn

Spirit Haste

Spirit Haste

Increases SPD by 12 for each dead ally

V
Lasting Gifts

Lasting Gifts

+10% chance to extend buff duration by 1 turn

Sniper

Sniper

+5% chance when placing debuffs

Merciful Aid

Merciful Aid

+15% to healing

VI
Eagle-Eye

Eagle-Eye

Increases ACC by 50

Oppressor

Oppressor

Reduces enemy Turn Meter by 5% on critical hit

Cycle of Magic

Cycle of Magic

15% chance to reduce a random skill cooldown by 1 turn when hit

Skill Book Priority

A4A3

Ugir the Wyrmeater offers strong survivability in Hydra. Accuracy is critical for landing debuffs on Hydra heads — aim for 350+ on Normal, 400+ on Hard. Relentless is strong for champions with key cooldowns or frequent debuffs. Build tanky to survive head slams and AoE damage.